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About Me Member Deviously Deviant DozogoviMale/United States Recent Activity Deviant for 1 Year
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Statistics 39 Deviations
35 Comments
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Comments


:icontasastock:
thanks for the add ^^

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My art: [link]
My stock: [link]
:iconwilliamleafe:
Thanks for the :+fav:, I appreciate it :)

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For commissions please contact me via e-mail @

williamleafe@hotmail.co.uk

'Nothing worth doing is easy'
:iconconordowds:
Can I ask you something?

Are you working in San Diego for Midway, making Character Models for TNA iMPACT! 2?

If so, could you show us a few more character designs?

I mean, with the possibility of this game not being finished, since Midway San Diego could well close down in 60 days, we may not see the game.

So, to be nice, do you think you could show us a few shots of your models, or of the game, if you could?

Can you at least reply, so I know your answer.
:iconcheesyniblets:
Awesome gallery, I love the E.Honda model.

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:zombie::cheese:
:iconshinnwar:
I wanted to pick your brains about something. When i import a model from max into z brush how can i work on individual parts. I mean like if i have say a character modelled with a cloak that's seperate to the main model, can i import both the cloak and the character but work on each individually using layers in zbrush. I ask because z brush only imports the model and cloak as one mesh.

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I'll sleep when i'm dead
:icondozogovi:
you need to export as objects. or import them as seperate tools in zbrush.
[link]=PlayList&;p=E00ABC54D7C232A7&;playnext=1&;playnext_from=PL&index=4
:iconshinnwar:
dude thanks for that link cause that was bugging me. It'll help a lot.

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I'll sleep when i'm dead
:iconkristinaorjala:
Lots of thanks for the favorite!:kiss:

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(You probably knew me before as LetErRip)
:iconnnq2603:
You're a digital sculptor. I'm a kinda fan of people like you :D

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I've already blown more chances than anyone should ever get.
:icondangel88:
Excellent gallery!

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.....and that's my bike.


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